Sleet Storm Edit
Conjuration (Creation) [Cold] Edit
|Level:||Drd 3, Sor/Wiz 3|
|Components:||V, S, M/DF|
|Casting Time:||1 standard action|
|Range:||Long (400 ft. + 40 ft./level)|
|Area:||Cylinder (40-ft. radius, 20 ft. high)|
Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Balance skill for details).
The sleet extinguishes torches and small fires.
Arcane Material Component Edit
A pinch of dust and a few drops of water.